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#1 Metabo

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Опубликовано 02 Декабрь 2018 - 08:00

there are some maps that have too much lag to be playable sense the last update. One map is LastAssault41maut this map should be taken out of rotation. Can you please do that?

 

Cheers

 

Metabo


Сообщение изменено: Metabo, 02 Декабрь 2018 - 08:01.


#2 =E95=DenLarik

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Опубликовано 02 Декабрь 2018 - 12:20

what kind of bugs?

#3 CIA_Elanski

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Опубликовано 03 Декабрь 2018 - 07:10

+

The map lag is bad!  2 minutes lag.  Spawn 3 or more times to get in.  same with this map.

 

MalayaZemlya43k

 

Both maps are bad lag.  several times I have tried to play.  No one can spawn and must leave after each flight.  Lag 2 or 3 minutes from when you see something.

 

Hope this helps.  

 

Thank you.



#4 CountZero

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Опубликовано 04 Декабрь 2018 - 02:51

This is list of missions that i know dont work in 3007:

 

OldtTainStation42ssum
MalayaZemlya43k
north42ssum
Taman43kraut
 
why still have them in rotation, your waisting our time on them, just now OldtTainStation42ssum was again on server and insted having 70players playing on mission that works, we have to again have laggs on this mission.
 
who knows when devs will fix this stuff, you need to remove broken missions from rotation, i have time to play on server but cant play because you still have broken missions in rotation even though we report to you that they dont work :/


#5 =E95=DenLarik

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Опубликовано 04 Декабрь 2018 - 07:41

All mission have been changed and corrected.
Last night were lags too?

#6 CountZero

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Опубликовано 04 Декабрь 2018 - 14:49

OldtTainStation42ssum lags yesterday, shoot on 109  no damage, no info that i hit him in stats, gps delayed...



#7 =E95=DenLarik

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Опубликовано 04 Декабрь 2018 - 15:06

OldtTainStation42ssum lags yesterday, shoot on 109 no damage, no info that i hit him in stats, gps delayed...


No damage it's bug with loss of packets, and will be fixed in next update.

#8 CountZero

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Опубликовано 07 Декабрь 2018 - 01:40

Malayazemlya43k is now on server and same problems as since 3.007, people cant spawn, all is delayed... nothing got fixed by 3.008



#9 CountZero

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Опубликовано 07 Декабрь 2018 - 14:00

In case you still cant see/answer there, Dave ask on il-2 bos forum WoL topic:

"Why is the P40 mirror almost always locked on this server? The P40E had a mirror - it wasn't an optional extra - the aircraft left the factory with it attached."



#10 =E95=DenLarik

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Опубликовано 07 Декабрь 2018 - 14:18

Checked it.

#11 Vachik

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Опубликовано 07 Декабрь 2018 - 14:30

In case you still cant see/answer there, Dave ask on il-2 bos forum WoL topic:

"Why is the P40 mirror almost always locked on this server? The P40E had a mirror - it wasn't an optional extra - the aircraft left the factory with it attached."

Because not on purpose.
Because nothing is visible in him anyway.
Because when this option appeared, adding it was not critical. (See item 2)
Where I find the absence of unlock 6, I prescribe it there.


#12 CountZero

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Опубликовано 07 Декабрь 2018 - 14:38

Thanks, should i say to Dave to tell you on what mision he see no mirror option, to make it easy for you to locate it where its not available ?



#13 =E95=DenLarik

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Опубликовано 07 Декабрь 2018 - 16:36

If we find it, we will fix it.

#14 CountZero

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Опубликовано 08 Декабрь 2018 - 04:17

server say mission cant save on disc, no one can join on server: Taman43kaut



#15 =E95=DenLarik

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Опубликовано 08 Декабрь 2018 - 10:40

server say mission cant save on disc, no one can join on server: Taman43kaut

Very big UPS...we are sleeping.

#16 CountZero

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Опубликовано 08 Декабрь 2018 - 15:35

sleep not alowed :D



#17 CountZero

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Опубликовано 13 Декабрь 2018 - 20:49

any chance of add small number of P-47D on vitebsk mission.

 

https://vvsairwar.co...irst-blog-post/

https://forum.keypub...7048#post737048

 

Vitebsk to Muransk short walk in park, posible few P-47 flew :D


Сообщение изменено: CountZero, 13 Декабрь 2018 - 20:53.


#18 Vachik

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Опубликовано 13 Декабрь 2018 - 22:18

Quite possible.



#19 CountZero

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Опубликовано 15 Декабрь 2018 - 00:36

constant lag on: North42ssumcan you switch now to other



#20 CountZero

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Опубликовано 23 Декабрь 2018 - 18:16

server stuck , no one can join OldtTainStation42ssum


now its working, but mission is laging as before, i know this is not your falt its bug from 3.007, but most people dont know that and blaim WoL for bad lagy expiriance and i think your hurting your self by having missions that are reported to be to heavy after 3.007 update and are cuasing this lags and outdated messages, if your still  having them so Devs can collect more data then its great but if you have them on server most people will just leve as other servers reduced amount of ground units and maded missions that dont work ok in 3.007+ working without lag, so all think this is problem of WoL server and not game, and only few of us know the detail and know its not your falt.


Сообщение изменено: CountZero, 23 Декабрь 2018 - 17:39.


#21 =E95=DenLarik

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Опубликовано 23 Декабрь 2018 - 18:31

and now?



#22 CountZero

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Опубликовано 23 Декабрь 2018 - 18:51

server working, but when join planty outdated messages, even with 30players, when targets wil get destroyed it will work ok. 

Also on this mission at start there is good number of AI landing on bases that is probably increasing workload in 3.007+ now.

 

Like yesterday on MalayaZemlya, all lagy and then when ship and some other objectives and more targets destroyed, all was ok.

So still missions to heavy at start, and then ok when objects get destroyed.


just joined again on oldtrainstation and no lag, no AI and no train targets


Сообщение изменено: CountZero, 23 Декабрь 2018 - 18:51.


#23 CountZero

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Опубликовано 23 Декабрь 2018 - 20:56

mission after that one, Penetration41maut is also full of outdated messages and lagy from start


Сообщение изменено: CountZero, 23 Декабрь 2018 - 20:56.


#24 =E95=DenLarik

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Опубликовано 23 Декабрь 2018 - 22:15

but mission completed at 1:16



#25 CountZero

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Опубликовано 24 Декабрь 2018 - 00:26

but mission completed at 1:16

 

yes bomber guys dont need to worry about lag, flak delay gets them after they drop bombs so flak is no problem its better to play on lagy map for them, easy to finish targets as at start to many outdated messages so fighters dont play.

 

when targets got destroyed mission run ok, at start with all targets alave not.


Сообщение изменено: CountZero, 24 Декабрь 2018 - 00:27.


#26 =E95=DenLarik

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Опубликовано 24 Декабрь 2018 - 01:30

I send messages to developer

#27 CountZero

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Опубликовано 24 Декабрь 2018 - 02:45

I already send few pm to that airhusky, few times with recordings, and list of missions and server, and people who had this problems and so on... before 3.008 and after 3.009 updates.

 

now on Vitebs mission, many players from usa and brazil had this delay messages, 30 players on server, and i even had 40s delay when i shoot at 190 of icehart,

And people in chat think its server problem i try to explain its game problem, and they should also post or pm dev with info, more people need to tell to dev when this happend so they fix it faster but as its probably mostly happening on WoL and TAW ppl think its server problem.

 

if players just complain in chat and then wrongly think its server problem they dont contact devs then nothing changes and people dont like server as they think your not fixing it. Now on vitebsk 8-9x71st guys had this delay, and then they left and are now on kota ( as kota made missions light, someone in chat say go there and pppl now go there insted wol) .

 

And you can fix it only by making missions light or remove problematic missions and thats 5-10missions then gone for something that is not your falt. Also mostly this gets problematic when in combination with heavy mission ppl are from far away, so even players with no problem when shoot at them will have problem.


Сообщение изменено: CountZero, 24 Декабрь 2018 - 02:57.


#28 =E95=DenLarik

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Опубликовано 24 Декабрь 2018 - 08:50

I can enter a restriction on ping. Redoing missions every time an update is released is very difficult

#29 CountZero

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Опубликовано 24 Декабрь 2018 - 13:59

You can try with ping limit, and see what happends and if it helps. But i think it would just have negative effect on players as they would get disconections and would not know why if no high ping messages given before kick in chat. They would then again blaim server.

 

Other options are:

- wait devs to fix it

- edit heavy missions

- remove heavy missions from rotation untill fixed by devs

- do nothing and players will eventualy start playing at other servers when problematic mission is on server

 

Problematic missions from what i see are:

OldtTainStation42ssum ( bad from start only untill AI pe2 activate bases )
MalayaZemlya43k ( realy bad from start )
north42ssum
Taman43kraut ( realy  bad from start until ships destroyed )
LastAssault41maut
Penetration41maut
Vitebsk ( has big number of moving tanks and trains )

Сообщение изменено: CountZero, 24 Декабрь 2018 - 14:03.


#30 CountZero

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Опубликовано 30 Декабрь 2018 - 22:02

Malaya zemlya map is on server and players are leaving, map befor 70-80ppl, this ma only 10ppl, plz switch to working mission after 3007 so we can play on your server in peace... befor all leve for other servers


thanks for switch , but this next mission you switch to volgariver also have outdated messages and lag 10-15s, is it posible to have one working mission to play on sunday its geting frustrating as heck


2min shooting at guy vulching at base and no damage to him, remove not working mission for fuck sake, this is terible that we have to waist time on fucking sunday on missions that dont fucking work after 3.007 update for fuck sake!!!!!!!!


now after 1h of constant outdated messages by 10-30s all is ok, probably after ground units got destroyed


Сообщение изменено: CountZero, 30 Декабрь 2018 - 21:41.


#31 CountZero

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Опубликовано 30 Декабрь 2018 - 23:50

sorry for all cursing words, i was frustrated after not able to play for 2,5h because of this lags, my folt for realising my frustration here i know its not your falt as mission makers and server hosts, it just get tiering after so many time same things happening on same missions. 



#32 =E95=DenLarik

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Опубликовано 31 Декабрь 2018 - 00:19

don't worry be happy


https://forum.il2stu...&comment=714167



#33 Vachik

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Опубликовано 31 Декабрь 2018 - 02:01

sorry for all cursing words, i was frustrated after not able to play for 2,5h because of this lags, my folt for realising my frustration here i know its not your falt as mission makers and server hosts, it just get tiering after so many time same things happening on same missions. 

I understand you well. I am an experienced player myself. If we could correct the situation, we would do it. Patch 307 and later, all worsened and worsened the situation.The developers broke the game and we do not know what to do about it.

If you can, bring this information to the English-speaking players. We cannot make a map with two fields and two sheds. It will not be Liberty. It will be fake.

I am very sorry, but so far we are not able to influence the situation.



#34 CountZero

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Опубликовано 31 Декабрь 2018 - 19:54

I PM airahusky developer offten with info about when it happends and send replays. He say they have enought data on problem, and work on fixing it. I hope they do that sone, maybe next update after holidays.


 

I read that, and he is right in some posts, MP is small part and SP is big part in players numbers. MP ppl plays game long, SP ppl not so mutch but when they pay they pay same so no money in ppl that play more then ppl that dont play long but keep buying.

Also DM testing should be SP for best resoults, or MP only when its empty server, and 1v1, no other people, and good conection so your sure its not some netproblem, many people dont understand that some problems with DM that they see are netproblems and not DM problem, just look that last update i toled ppl that was not change in DM but some netchange as one hit wing off was happening only in MP, and then devs fix it and confirmed it was not DM but netcode bug.

But to say that you should not test DM online is also wrong, as when your on empty map, and only 2 ppl, you can get better understanding of what 1 hit does when plyer in airplane that is hit is able to say to you what internal damage is done, AI cant say to you what your 1x30HE did even thought you dont see ig damage for example.

But again devs can test this in SP by having debuging tools and game telling them what damage is done so no need for other human to sit in airplane that is attacked and MP test for them for DM, so its normal that they only wont DM tests from SP.

 

Its hard to belive that 95% SP and 5%MP, there is 27700ppl that played on WoL server and probably few more that never played on WOL but play on other servers. And on their forum they have 165000users (not all have game) + ~18000steam only ( you see them online as player-17353 numbers ... ), so 5% is small then when you see numbers of posible users and numbers of online ppl, i belive 20% atleast is MP, and rest SP and SP ppl dont play as mutch as MP ppl do, but they buy stuff so its normal that they think more about SP guys as that brings more money.


Сообщение изменено: CountZero, 31 Декабрь 2018 - 20:03.


#35 =E95=DenLarik

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Опубликовано 31 Декабрь 2018 - 21:25

Happy new year!

#36 CountZero

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Опубликовано 11 Январь 2019 - 02:17

20min ago server just kicked 20-30 ppl from it at same time randomly it seams, 2 times, on Height200_42msum mission ( around 2h10min in mission duration ). Can you see what was the reason , so many ppl get kicked at same time dosent look ok.

 

edit:

mision is over and i check when Ripgrunwald was kicked with other 20 ppl, and it was at 1:00h Moscow time 11:01:19

http://il2stat.avias...903158/?tour=43

 

http://il2stat.avias...903177/?tour=43

 

http://il2stat.avias...903194/?tour=43

 

http://il2stat.avias...903185/?tour=43

 

http://il2stat.avias...903190/?tour=43

 

http://il2stat.avias...903202/?tour=43

 

http://il2stat.avias...903204/?tour=43

 

http://il2stat.avias...903191/?tour=43

 

http://il2stat.avias...903187/?tour=43

 

http://il2stat.avias...903119/?tour=43

 

this is just few and loot more got kicked at same time and get disco in stats for it

 

were you guys updating something on server at that time, its strange that it would be user problem with so many players kicked at same time.


Сообщение изменено: CountZero, 11 Январь 2019 - 02:58.


#37 =E95=DenLarik

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Опубликовано 11 Январь 2019 - 12:59

This is all due to poor communication with the master server.

But our channel has a speed of 1 Gb/s



#38 CountZero

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Опубликовано 11 Январь 2019 - 16:14

ok, thanks for replay



#39 CountZero

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Опубликовано 28 Январь 2019 - 23:31

I see server Wings of Liberty no GPS, 84/84ppl with missions from WoL, is this your server and you guys testing something there or someone els just trolling ?



#40 CountZero

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Опубликовано 20 Май 2019 - 14:45

Yesterday on vitebsk mission, axis side destroyed all objectives ( atleast 30-40min before mission time run out) and mission didnt end until time run out, and no win for axis (vitebsk town was encircled, before axis finish all objectives) :

http://il2stat.avias.../mission/13982/

 

is this bug with mission or axis have to do something els to win that mission?

 

 

i check, and last and only time axis win that mission was in october 2018

http://il2stat.avias.../mission/11904/


Сообщение изменено: CountZero, 20 Май 2019 - 14:54.





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